29장) 실버라이트 2D ScaleTransform (ScaleTransform)
![]() - ScaleX와 ScaleY 프로퍼티에 설정한 값만큼 객체의 스케일을 조정 - 스케일 조정시 CenterX(기본값 0), CenterY(기본 값 0) 프로퍼티를 설정하여 객체의 Transform 원점 설정 가능 |
![]() <UserControl x:Class="RiaTransform.FrmScaleTransfrom" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignHeight="300" d:DesignWidth="400"> <Grid x:Name="LayoutRoot" Background="White"> <Canvas Width="400" Height="400" Background="White"> <Rectangle Width="100" Height="100" Fill="Green"> <Rectangle.RenderTransform> <ScaleTransform ScaleX="1.5" ScaleY="1.5"></ScaleTransform> </Rectangle.RenderTransform> </Rectangle> <Rectangle Width="50" Height="50" Fill="Blue"> <Rectangle.RenderTransform> <ScaleTransform ScaleX="1.5" ScaleY="1.5"></ScaleTransform> </Rectangle.RenderTransform> </Rectangle> </Canvas> </Grid> </UserControl> |